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N-Sided® version QUIDAM 2.1, the character creation software

7.4.08

Already greeted for its speed, its very intuitive interface and its productivity, QUIDAM is unique in merging various anatomical elements into one seamless model. A single Base (Model Pack) of QUIDAM can generate billions of different characters!
Moreover, QUIDAM offers artists a full set of advanced tools for sculpting creations to the last detail and a complete 3D Paint palette to add colors, textures, bump and transparency on the models.
QUIDAM is the only software that exports multiresolution 3D characters, entirely textured and ready to be animated into any 3D animation software.

QUIDAM 2.1 corrects some flaws and brings a lot of optimizations and above all enriches QUIDAM 2.0 with a bunch of new features that will delight all users.
An overview of the main new features:

Sculpture
- An Eraser allows you to progressively remove all the retouches and deformations that you have done on the model
- New options are available to absorb the deformations and avoid too big stretching or mesh collisions
- You can now generate meshes at the subdivision level in order to refine a model for subtle retouches
- A system lets you adjust smooth angle and edges sharpness
- A new option invert normals from a selection of faces when needed

Textures and 3DPaint
- Advanced options to support sensitive tablets directly into the 3DPaint Module
- A very handy and precious widget to directly manipulate background images to trace over
- The possibility to Cut and Paste Materials

Import-Export
- You can now select the objects to be exported from a list
- Automatic Group detection when importing Custom Props. It allows you to import full textured characters or objects made of different groups and textures
-QUIDAM now supports 3D mice devices from 3DConnexion

Misc.
- Objects can be now rotated within precise angle values
- A better compatibility with Vista
- A new and optimized triangulation system to better display and export non-convex polygons
- Etc.
posted by Mandy, 7:26 PM